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AI Insights · Timothy · July 2024

Top 5 Boxing Games on iOS in South America: Q2 2024 Performance

Discover the performance trends of the top 5 boxing games on iOS in South America for Q2 2024, including downloads, revenue, and active users.

Top 5 Boxing Games on iOS in South America: Q2 2024 Performance

In Q2 2024, the boxing games category on iOS in South America saw some intriguing trends. Here's a breakdown of the performance of the top 5 games in this category, based on data from Sensor Tower.

EA SPORTS™ UFC® 2

Throughout Q2, weekly revenue for this title from Electronic Arts fluctuated, peaking at $278 in mid-April and then gradually decreasing to $96 by the end of June. Downloads experienced a significant spike in mid-April, reaching 12.7K, but later settled to around 3.2K by the end of the quarter. Active users also saw an initial increase from 17K to over 30K in mid-April, but eventually declined to approximately 15K by late June.

Real Boxing 2

This game from Vivid Games S.A. showed a steady revenue trend, starting at $610 in early April and ending at $221 in late June. Weekly downloads remained relatively stable, hovering around 3.5K, with minor fluctuations throughout the quarter. Active users experienced a slight drop, from 6.5K in early April to just over 5.1K by the end of June.

I, The One - Fighting Games

Revenue for this title from Azur Interactive Games Limited was modest, peaking at $97 in early June. Downloads saw a gradual increase, starting at 388 in early April and reaching 954 by the end of June. Active users exhibited a consistent upward trend, growing from around 6.9K to 8K over the quarter.

Boxing Star: Real Boxing Fight

THUMBAGE’s game experienced varied revenue, peaking at $665 at the end of April and ending the quarter at $418. Downloads saw a peak of 686 at the end of May but dropped to 276 by late June. Active users fluctuated, peaking at 2.5K in late May, before declining to 1.5K by the end of June.

Fight Master.

BoomBit, Inc.’s game had minimal revenue, with a peak of just $32 at the beginning of April. Downloads showed an upward trend, peaking at 703 in late May but dropping to 174 by the end of June. Active users increased from 680 in early April to 896 in early June, before declining to 625 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024